It has two parts.
Socket io rooms client side.
One thing to keep in mind while using rooms is that they can only be joined on the server side.
Socket emit fire event to the client side which associated to this socket.
Now i would like to know how to send a private message to a particular client i mean one socket for a private chat between 2 person client to client stream.
A simple example of setting up dynamic rooms for socket io clients to join client js.
Both components have an identical api.
Socket io rooms within each namespace you can also define arbitrary channels that sockets can join and leave.
What we ll using the for server here is basically passing on the message from one client to the other.
A client side library that runs in the browser and a server side library for node js.
Io of namespacename emit like rooms in socket io we can create namespaces if you want to emit an event to all the clients that connected to a namespace this is the way.
But how would a client what i mean is the socket io related code running in a browser indicate that a message should go to a specific room.
Io url options url string defaults to window location.
Each socket in socket io is identified by a random unguessable unique identifier socket id for your convenience each socket automatically joins a room identified by its own id.
Socket io is a javascript library for real time web applications it enables real time bi directional communication between web clients and servers.
Creates a new manager for the given url and attempts to reuse an existing manager for subsequent calls unless the multiplex option is passed with false passing this option is the.
In socket io you usually use a specific syntax on the server side if you want to send a message to a specific room.
I m starting with socket io node js i know how to send a message locally and to broadcast socket broadcast emit function all the connected clients receive the same message.
Io on connection function socket we ll be emitting and receiving some events from the client here and after this we ll set up the emitters and receivers on the client side too.
To leave a channel you call leave in the same fashion as join both methods are asynchronous and accept a callback argument.
In that case every socket in the room excluding the sender will get the event.
Just handle this connecttoroom event on the client.